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Hi, I’m Sandy!

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I’m a sound designer specializing in interactive audio across AAA games, live-service development, creative technology, and AI TTS. My work includes contributions to Naughty Dog’s Intergalactic: The Heretic Prophet, League of Legends, an unannounced R&D title, Call of Duty: Mobile, Ruined King: A League of Legends Story, and the Apple Design Award–winning app Speechify.

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Crafting compelling auditory experiences has always been my foremost passion. My experience spans sound design, voiceover, music, implementation, and technical audio across a wide range of genres and platforms. I’m always happy to connect with fellow audio professionals and creative teams.

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Motion Picture Sound Editors

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©2024 by Sandy Zhou 

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